AI Insights · Timothy · April 2023
Top 5 Cannabis Games on iOS in the UK: Q1 2023 Performance
In Q1 2023, the top 5 cannabis-themed games on iOS in the UK showed varied performance in downloads, revenue, and active users, as reported by Sensor Tower.
In Q1 2023, the top 5 cannabis-themed games on the iOS platform in the United Kingdom displayed diverse performance metrics in terms of downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Weed Inc: Idle Tycoon from Metamoki Inc. saw a steady decline in weekly revenue, starting at approximately $6.1K in late December and dipping to around $4.7K by the end of March. Weekly downloads fluctuated, peaking at 10K in late December and dropping to about 3.7K by the end of the quarter. Active users also saw a downward trend, from 26.5K in late December to about 14.3K in late March.
Cheech and Chong Bud Farm by LDRLY experienced an increase in weekly revenue, starting at $527 in late December and rising to around $1.8K by the end of March. Weekly downloads were inconsistent, with a notable spike to 1.6K in late March. Active users followed a similar trend, starting at 157 and increasing to approximately 1.6K by the end of the quarter.
Another title from LDRLY, Bud Farm: Idle Tycoon Game, showed a decline in weekly revenue from $2.4K in late December to around $1.2K in mid-March, before a slight recovery to $1.6K by the end of March. Weekly downloads saw a similar decline, dropping from 1.3K to around 700. Active users, however, remained relatively stable, fluctuating between 1.2K and 2.2K throughout the quarter.
Hempire - Weed Growing Game by LBC Studios Inc. had a relatively stable performance in weekly revenue, hovering around $1K for most of the quarter. Weekly downloads remained consistent, averaging around 700. Active users showed a slight decline from 2.1K in late December to about 1.8K by the end of March.
Weed Firm 2: Back To College from Ludum LLC maintained a steady weekly revenue, averaging around $900. Weekly downloads ranged from 800 to 1K throughout the quarter. Active users remained stable, averaging around 2.6K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.